The assembly to be debugged was built with a platform incompatible

Frequently Asked Questions When will the next version of System. SQLite be released?

the assembly to be debugged was built with a platform incompatible

When are you planning on adding feature "X"? What versions of. NET Framework are supported? What versions of Visual Studio are supported? Is there a NuGet package?

How do I build the binaries for Mono? How do I build the binaries for. NET Compact Framework? How do I install System. SQLite on a development machine?

SQLite on end-user machines? Do I need to add an assembly reference to the " sqlite3. Why do I get the error " This assembly is built by a runtime newer than the currently loaded runtime and cannot be loaded. What is a mixed-mode assembly? What is a " bundle " package i. What is the difference between the " Setup " and " Precompiled Binary " packages i. Why is System. SQLite leaking memory, resources, etc? What are the support options for System.While most of the deployment scenarios reflected in the product samples are self-explanatory some of them may benefit from some extra explanations:.

Many of the MSI concepts are not very intuitive and over complicated. One of the the biggest MSI blunder is the deployment identities. From the other hand, ProductUpgradeCode may seem like something that is associated with a version of a Product so upgrades versions can be easily identified.

Thus it is in fact something that is associated with the Product as marketing understands it. It is in fact a vital component, without which it is impossible to define relationship between different versions of the same product. And yet MSI considers it as optional. Meaning that MSI built with the default settings installs the product that is impossible to upgrade ever.

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You can remove it and install a new version manually but you cannot upgrade it. Wix is trying to bring some order in this. Wix compiler uses Project.

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Thus you can have your deployment for two versions of the product as follows:. In fact, if you are building a one off msi you can even skip assigning Project. GUID and Wix will use a random one. Unconditional initialization of UpgradeCode by Wix compiler also allows every msi produced with it to be 'upgradable'. Th id is used as an internal reference and the name is used as the name of the directory created on the target system after deployment. Wix allows omitting use of Id in C code:. In the sample above the Ids are auto-generated from the entity names.

The Id generation algorithm takes care about possible Id duplications by using special suffixes. The auto-Ids are generated on the first access thus various Id evaluations in your code e.

VS 2010 Can't Change Debug Platform?

EndsWith "Services. Though you will find that in most cases Wix Id allocation is just fine. A part from being convenient Id auto-allocation allows avoiding potential id clashes associated with the manual id assignments from initializers.Has anyone any ideas on this - i can build but not debug - simply refuses to deplaoy with above error I have tried to build totally new app then add bits of this app one by one Even with all the support files and classes in and all references but the Oncreate method is left to be just a simple button as per demo this works So it does not seem to be a conflict with any reference I mean what update is incompatible with what?

Debugger/Diagnostics Tips & Tricks in Visual Studio 2019 - BRK3025

I am completely stumped. I also got this same error but had a different reason. My package name was empty. According to Xamarin docs I should have gotten a different error but I got this one. Select the Android Manifest tab and ensure you have a package name with a '.

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The dot is important or it will not work. You have a the same application installed from Google store or from package that was prepared for deploy. It will fix all your problems. After that you will able to run and debug your application from IDE.

To add to the knowledge base of this issue, I ran into a similar issue where I had a version installed from TestFlight. When I would do a build on my iMac from XS directly to the device, I'd get an error saying the install was incompatible. Reinstalling from TestFlight, and then uninstalling it, and then installing from XS worked.

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With that said, I also ran into an issue where I had a build on my device that was generated by my iMac. I had to go back to my iMac, reinstall the app, uninstall it, and then try installing from my MBP. Long story short, whenever switching machines or delivery mechanisms, always manually uninstall the previous version! Same issue for me. I uninstalled app, but some "ghost" files remained. For me it appears that a missing Application Icon was the cause of this error message, or at least it went away when I added one.

Just to help others I eventually found that this error also happens if one has a release or other version installed on the machine on which you are debugging. In my case a previous release had been downloaded from the store and installed on my test machine. Uninstalling this 'release' or previous version removed the Error message and problem.After an application has been coded and tested, it is necessary to prepare a package for distribution.

The first task in preparing this package is to build the application for release, which mainly entails setting some application attributes. Specify the Application Icon — Each Xamarin. Android application should have an application icon specified.

Although not technically necessary, some markets, such as Google Play, require it. Version the Application — This step involves initializing or updating the versioning information. This is important for future application updates and to ensure that the users are aware of which version of the application they have installed.

Android linker on the managed code and ProGuard on the Java bytecode. Protect the Application — Prevent users or attackers from debugging, tampering, or reverse engineering the application by disabling debugging, obfuscating the managed code, adding anti-debug and anti-tamper, and using native compilation.

This step optimizes the APK, protects its assets, and modularizes the packaging as needed. Additionally, you can provide your users with an Android App Bundle that's optimized for their devices. Compile — This step compiles the code and assets to verify that it builds in Release mode.

Archive for Publishing — This step builds the app and places it in an archive for signing and publishing. It is strongly recommended that each Xamarin. Android application specify an application icon. Some application marketplaces will not allow an Android application to be published without one.

The Icon property of the Application attribute is used to specify the application icon for a Xamarin. Android project. In Visual Studio and later, specify the application icon through the Android Manifest section of project Propertiesas shown in the following screenshot:.

In Visual Studio for Mac, it is also possible to specify the application icon through the Android Application section of Project Optionsas shown in the following screenshot:. Normally, using Android. App is declared at the top of AssemblyInfo.

App ; however, you may need to add this using statement if it is not already present. Versioning is important for Android application maintenance and distribution. Without some sort of versioning in place, it is difficult to determine if or how an application should be updated. To assist with versioning, Android recognizes two different types of information:. Version Number — An integer value used internally by Android and the application that represents the version of the application.

Most applications start out with this value set to 1, and then it is incremented with each build. This value has no relationship or affinity with the version name attribute see below. Applications and publishing services should not display this value to users. This value is stored in the AndroidManifest.

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Version Name — A string that is used only for communicating information to the user about the version of the application as installed on a specific device.This topic explains how to set the correct target Microsoft. All Visual Studio projects developed against either the client or server object models of SharePoint Foundation must set Microsoft. NET Framework 3. This rule applies even if the Visual Studio project type is not one of the SharePoint project types.

There are advantages and disadvantages to either choice. However, to target x64you must repeat the procedure titled To enable x64 as a CPU platform target included later in this topic for each Visual Studio solution that targets x Moreover, because some commonly called Microsoft assemblies, such as System.

Any CPU is the easiest choice because it is always available as an option and requires no special procedure to enable. However, it is somewhat misleading, since it seems to imply, falsely, that the resulting assembly could be used on an x86 computer. Moreover, assemblies produced for Any CPU may take up more disk space than assemblies produced for x Setting a project that targets the server object model to the x86 CPU platform target does not generally produce a compiler error.

the assembly to be debugged was built with a platform incompatible

But you will get runtime errors and unexpected runtime behavior. A Visual Studio project developed against the client object model should normally be set to Any CPU as the target CPU platform, because you usually want your client applications to run on both x86 and x64 computers.

You can, however, specify x86 or x64 if the application is intended to run on only one kind of client computer. To target x64you need to take the steps listed in the procedure To enable x64 as a CPU platform target later in this topic.

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A Visual Studio solution can contain multiple projects; and in the same solution, you can have a SharePoint project types as well as other projects that are not SharePoint project types. If a SharePoint project references another kind of project, or vice versa, they must have the same target CPU platform.

For example, if your solution is a console application that runs on SharePoint Foundation servers, you might want to take advantage of the automated deployment and retraction functionality of SharePoint project types. You add the executable of the console application to the package of the SharePoint project by using the Add Additional Assemblies feature of the Advanced tab of the Package Properties window. After you add the executable to the package, you will get a compiler error until the two projects are set to the same target CPU platform.By using our site, you acknowledge that you have read and understand our Cookie PolicyPrivacy Policyand our Terms of Service.

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I have just created a new asp. I went to the application property and changed the platform target to x I didn't write any code and i have not changed anything. Next i hit start debugging in Visual Studio. The following error occured:. An attempt was made to load a program with an incorrect format. Warning 1 Assembly generation -- Referenced assembly 'System. It seems that Visual Studio and Cassini run as bit applications.

If i try to host my bit ASP. NET application using Microsoft's Cassini, i will get an exception. So i deployed my solution on IIS, changed it to bit, debugged it and every thing is working perfectly. If you are debugging on IIS, open the advanced settings of the application pool and make sure 'Enable 32 Bit Applications' is enabled. That has sorted the issue for a number of times.

In addition on what winSharp93 says, have a look at the Application Pool Advanced Settings and ensure " Enable 32 Bit applications " is set to false.

Ensure that all dlls you compile are for 'any cpu' or are compiled for 'x64'. You can find this on the project settings window for each project. Learn more. Could not load assembly error when changing to x64 platform Ask Question. Asked 8 years, 9 months ago.

Preparing an Application for Release

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the assembly to be debugged was built with a platform incompatible

Any one have an idea how to solve this?You can redirect compile-time binding references to. NET Framework assemblies, third-party assemblies, or your own app's assemblies. You can redirect your app to use a different version of an assembly in a number of ways: through publisher policy, through an app configuration file; or through the machine configuration file.

This article discusses how assembly binding works in the. NET Framework and how it can be configured. Bindings to. NET Framework assemblies are sometimes redirected through a process called assembly unification.

NET Framework consists of a version of the common language runtime and about two dozen. NET Framework assemblies that make up the type library. NET Framework assemblies are treated by the runtime as a single unit.

the assembly to be debugged was built with a platform incompatible

By default, when an app is launched, all references to types in code run by the runtime are directed to. NET Framework assemblies that have the same version number as the runtime that is loaded in a process.

The redirections that occur with this model are the default behavior for the runtime. For example, if your app references types in the System. XML namespace and was built by using the.

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NET Framework 4. XML assembly that ships with runtime version 4. If you want to redirect the binding reference to point to the System. XML assembly that ship with the.

NET Framework 4, you can put redirect information in the app configuration file. A binding redirection in a configuration file for a unified.

NET Framework assembly cancels the unification for that assembly. In addition, you may want to manually redirect assembly binding for third-party assemblies if there are multiple versions available. Vendors of assemblies can direct apps to a newer version of an assembly by including a publisher policy file with the new assembly.


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